All workCase study · Product pivot
Azarus · USA · 2022–2023
Case study · Product pivot

Pivoting Azarus.

The pivot from Twitch overlay to gamified ad platform. Ubisoft and Logitech at $2 CPI. $AZA listed on Coinbase and Crypto.com. Acquired by Animoca Brands in October 2023.

Engagement was proven. Monetization wasn’t. That was the pivot.

4M+Viewers participated
$2M+Prizes distributed to fans
$2 CPILaunch campaigns · Ubisoft + Logitech
$AZAToken launch · Coinbase + Crypto.com
[01] · Where it started

Engagement at scale. No monetization.

Azarus was a browser overlay on Twitch. The Streamer Awards had proved the engagement model worked. What it hadn’t solved was monetization: not for the company, the streamers running the overlay, or the brands trying to reach them. That was the pivot.

See the Streamer Awards case study
Watch my explainer video for the gamified ad format
[02] · The pivot

From overlay to gamified ad platform.

I led the team that reshaped Azarus as a gamified advertising format: brands buy CPI-priced engagement, not banner space. The repositioning landed in October 2022 as The Overlay Games™ Company, delivered by a team of 8 across brand, community, game design and comms.

The gamified ad demo we built to sell the format to brands. Storyboarded by me, with my VO.
[03] · Proven first

Tested with streamers before any brand.

The format: a countdown to pull players in, three rounds of brand trivia, the brand ad, then players collect their winnings. Attention held to the last beat. That’s the value behind the CPI.

Before pitching brands, I stress-tested it through an Alpha and Beta with the always-on creator community, then shipped a fully-rendered mock campaign (Coca-Cola as visual shorthand) for the sales team to pitch with.

Go Live with Azarus Trivia. The format in marketing creative.
[04] · The launch advertisers

Ubisoft and Logitech, at $2 CPI.

Ubisoft built a campaign around a new Brawlhalla character (trivia, ad, winnings), live on Xenrichan. Logitech ran Black Friday, live on ElainaExe. Both streamed through the always-on creator program. Across both, we averaged $2 CPI: above industry, because engagement justified it.

Both campaigns

$2 CPI

Averaged across Ubisoft and Logitech. Above industry.

Azarus × Ubisoft Brawlhalla. Launch loop by Gabriel Virata Alves.
Azarus × Logitech. Black Friday launch loop by Gabriel Virata Alves.
[05] · The token

From AZA Credits to $AZA crypto.

AZA Credits lived inside the overlay as an internal currency. We turned them into $AZA, routing every advertiser dollar across streamers, players, platform and a community treasury. Alignment, not just incentives. My part: branding, listings, comms and partner onboarding. $AZA went live on Coinbase and Crypto.com.

$AZA live on Coinbase and Crypto.com. Loop by Gabriel Virata Alves.
The outcome

Animoca

Acquired by Animoca Brands in October 2023.

Before the acquisition

Where Azarus got to.

The platform reached this on Twitch through 2022, the year before the Animoca acquisition.

31.9MViews
18.5MUnique viewers
5.7MUnique players
199.7MClicks
86%Avg. engagement, interactive ad campaigns (Q4)
122Active channels

Source: Azarus internal, Twitch Tracker and Twitch Developer Analytics, 2023. Full-year 2022.

[06] · The takeaway

A consumer product, pivoted into a B2B business.

The engagement engine became a business investors would back, and buy.

Three repeatable principles
01

Build community programs as testing infrastructure.

The always-on creator program doubled as the Alpha/Beta talent, then ran the brand campaigns live. Same investment, two returns.

02

Stress-test small before swinging big.

We proved the format with players before any brand saw it. By pitch time, it had already worked.

03

Brands want new ways to reach buyers.

Ubisoft and Logitech jumped at a fresh format. Premium pricing follows when engagement earns it.

Want this for your brand?

Let’s build one just like it.

Let’s talk